Warhammer Vault: In the gameplay videos I've seen, the UI clutter factor has been kept to a minimum, with only one hotbar visible. Is it going to stay that way? One thing that does kind of bug me about most MMOs now is that you need multiple hotbars (I have 6 open in EQ2..) for all your abilities and such.
EAMythic: That's a great question. The challenge of working on the User Interface is that people tend to use their interface in completely different ways, so building a system that works with all of them can be quite difficult. The reason you tend to see one action bar in most screenshots, honestly, is that it's not often the UI we're trying to showcase, but moreover some aspect of the gameplay or the environments. So the setting simply hasn't been turned on. This leads to, what I think is really your question, which is... will you need to use multiple bars? Well that all depends on how you play, and how you like to manipulate the UI. Our goal while working on it is to provide as many options for you as humanly possible, so that whether you're a person who likes to keep the display to a minimum, or a person who wants to have action bars all over the screen, you'll easily be able to do either.












The guys and gals over at Warhammer Conflict got all of us who couldn't go to the 2008 Comic-Con in New York over the weekend a very nice treat. Hell, it's even a treat for those who could go to the event. The first(and the video) interview contains the guys, Paul Barnett, Jeff Hickman, and Josh Drescher, answering a very fine selection of answerable questions giving us updated, juicy details about the game's mechanics. The second(and the written) interview is a followup of all of the questions the guys couldn't answer with The Boss himself, Mr. Mark Jacobs.

